15. Iterate, Implement, and Document
Based on the user test you conducted, you want to integrate the feedback you received on the motion mechanic into our app, for example:
- If users reported the movement was too slow or fast, make adjustments to the time parameter in the movement functions of the GameLogic.cs script.
- If users felt uncomfortably close or far away from other gameobjects, make adjustments to your waypoint positions.
- If users seemed happy with the movement, no need to make changes.
Now I would like you to record a screencast showing off your motion mechanic using screen capture software while running the app in Unity. The video does not need to be long - it’s simply a documentation snapshot of our progress at this point, showing off our brand new movement mechanic.
Alright! Be sure to save that video to your documentation folder - congrats! You just implemented and documented motion mechanic in your experience that is comfortable and effective, so let’s move on.